Summary
Topics
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This training provides an overview of all the Gang of Four (GoF) design patterns as outlined in their seminal book, together with modern-day variations, adjustments, discussions of intrinsic use of patterns in the C++ Language.

Topics

  • Object Design Fundamentals 
  • OOP Principles and Design Patterns
  • Interface Patterns: Adapter, Facade, Composite, Bridge
  • Responsibility Patterns: Singleton, Observer, Flyweight, Mediator, Chain of Responsibility, Proxy 
  • Construction Patterns: Builder, Factory Method, Abstract Factory, Prototype, Memento
  • Operation Patterns: Template Method, State, Strategy, Command, Interpreter 
  • Extension Patterns: Decorator, Iterator, Visitor